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Dying in dreads

Dying in dreads

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Devlog

  • Setting the mood and first impression
    February 02, 2026 by Shining Games##horrorgame, ##survival, ##retro, ##leveldesign
    I’m currently working on building the city — the first buildings are already in place, and I’m adding details at full speed. I’m starting to think the current post-processing might be a bit to... Continue reading
  • A game about unemployment, fear, and mental collapse
    January 26, 2026 by Shining Games
    1
    #Psychological Horror, #survival, #in development, #Devlog
    Devlog #1 — Prototyping Core Mechanics This is the first public look at the project. I’m currently in the prototyping phase, building the foundations of the core gameplay loop . ✅ What’s worki... Continue reading
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